AI Insights · Timothy · July 2022
Top 5 2D Anime Games Performance in Turkey Q2 2022
Discover the performance of the top 5 2D anime games in Turkey for Q2 2022, highlighting trends in weekly downloads, revenue, and active users.
Explore the performance of the top 5 2D anime games on a unified platform in Turkey during the second quarter of 2022. The data, provided by Sensor Tower, reveals intriguing trends in weekly downloads, revenue, and active users for these popular titles.
Hero Wars: Alliance RPG from Nexters Global LTD saw notable fluctuations in weekly revenue, peaking at approximately $83K at the end of March. However, revenue experienced a decline, reaching around $37K by the end of May before rebounding to approximately $53K in the final week of June. Weekly downloads for the game varied significantly, starting at 2.6K at the end of March and dropping to around 425 by the end of June. Active users also showed a downward trend, decreasing from 36K in late March to about 23K in mid-June, before recovering slightly to 31K by the end of the quarter.
LINE PLAY - Our Avatar World by LINE Corporation demonstrated consistent but modest revenue figures, peaking at approximately $5.1K at the end of March and fluctuating around $1.4K to $5.9K throughout the quarter. Downloads remained minimal, with a peak of 16 in late April. The number of active users showed little variation, maintaining a range between 205 and 239 throughout the quarter.
Destiny Child from Shiftup experienced a steady increase in revenue, starting at about $2.9K at the end of March and peaking at $7.9K by the end of June. Weekly active users data was not provided.
白夜極光 by Level Infinite saw significant growth in revenue, beginning at around $615 and surging to $8.6K by the end of June. Downloads, however, remained low, peaking at 21 in the last week of May. Active users displayed a slight fluctuation, maintaining a range between 379 and 493 over the quarter.
Arknights from YOSTAR LIMITED showed a substantial revenue spike, peaking at approximately $10.1K in early May before declining to around $796 by mid-June. Weekly downloads remained relatively low, with a peak of 250 in late April. Active users displayed a steady range, starting at 2.1K in late March and ending at about 2.3K by the end of June.
For more insights and detailed data, visit Sensor Tower.